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Graffiti
Fonts™ Tutorials - GF3 - Tutorail 1 - Using images as
backgrounds & fills |
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GF3
- Tutorail 1 - Using images as backgrounds & fills.
Manual process 1 for any bitmap or painting applications that
use fonts.
This tutorial is done with Adobe Photoshop™, however this
exact process can also be done in GIMP or even with the "Paint"
application included on most PCs. This tutorial uses Highgrounds
"Wildstyle" font family and images from the Graffiti
Fonts™ 3.0 collection.
• In this sample you will learn how to combine font styles
to create simple outlines & fills with or without layers
in any image editor.
• This sample then demonstates a basic process for importing
images as backgrounds or fills.
Many applications provide masks or image sampling abilities
that can accomplish this effect in a few clicks. This sample
demonstrates a manual process that can be done in nearly any
bitmap application.
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1 |
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Create
a new document at 300 dpi. Try 8 by 10 inches for the size.
Find a few stock images to use for this sample.
Choose
a font with both outline and fill styles such as RaseOne, FatCap
or WildStyle and type in the desired word or phrase. Type in
any extra symbols or letters you want to include.
Note:
If each letter or symbol is placed on a layer of its own much
more advanced work is possible. In this example the fonts are
left exactly as typed and a minimal number of layers is used.
Once
you have the text you want copy it or duplicate the layer or
layers. If you are not using layers just paste it in front of
the other objects.
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On
the new layer change the font style from outline to fill and
change the color to any desired color.
Align the
fill style directly on to of the outline style.
We will
be selecting areas by color so it is best to use colors with
high contrast like the black & white shown in this example. |
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Repeat that
basic process untill you have all the words, phrases or symbols
you want for you layout.
If you are
working in high-end software like Photoshop™ you will
want to merge each fill layer with its corresponding outline
layer so that each piece of graffiti is one object and can be
easily moved around. |
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Open
up one of your stock images like this simple fire image from
the GF3 collection.
Copy the
image or enough of it to cover the desired area and paste it
into your layout |
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Move
the imported image to the back layer and into the desired position
in your layout.
At this
point you could just delete the white area within your text
and the flames will show through.
instead
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You will
most likely want to delete the areas of the flame image around
the outside of the piece so procede to the next step. |
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Use
the selection tool to select the empty space around your graffiti
Change layers
to the layer that contains your imported image while keeping
the selection active.
Simply hit
delete to clear the areas of the image showing from behind your
graffiti text.
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Use
the selection tool to select the white fill area of your font
and again just delete it.
You will
see the image now showing through and the outline still in place.
Again you
should merge or group the fill and the outline so they are one
object.(after making color adjustments and applying effects
to the outline and fill to get the desired look)
Bring in
a second image to fill the entire background and you are basically
done.
The sample
shown here uses no effects and has no particular colorscheme
or look however this basic cookie-cutter process can create
a variety of 2D & 3D effects in many different apps.
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